| ▲ | darkwizard42 an hour ago | |
Ultimately consumers can then make a better choice, to simply drop those subscription based games. | ||
| ▲ | kube-system 38 minutes ago | parent | next [-] | |
They could, but there is very little evidence to show that a dislike for subscription models outweighs people's desire to consume quality content. Evidence is strong that people follow the content they want, and then secondarily choose the least friction delivery model. | ||
| ▲ | an hour ago | parent | prev [-] | |
| [deleted] | ||