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SyneRyder 3 hours ago

For those who might not know:

> With Nullsoft gone and Frankel spending his time building a special-effects computer for his electric guitar...

I don't know what happened to the Jesusonic he was building then, but Justin Frankel ended up creating Reaper, the cross-platform Windows/Mac/Linux digital audio workstation that is a solid Pro Tools competitor in a mere 16 MB download:

https://www.reaper.fm/

The installer for the whole DAW is smaller than most add-on VST effects. Some of my favorite albums have been recorded with Reaper, and obviously I'm a Reaper fan and use it too. Just like Winamp, you can pay for it, but if you really can't afford it, there's no time limit and it won't stop you from using it.

Showing my age here, but if you have a copy of the Walnut Creek CD-ROMs with demoscene archives, there's a demo by "Nullsoft" from pre-Winamp days hiding somewhere in there as well.

EDIT: Aww, fwirt beat me to it while I was typing! I guess I'll leave my comment here to add the Nullsoft demo mention. Found a link to his MSDOS demos here: https://www.pouet.net/groups.php?which=1618

EDIT TWO: You can run his Ademo demo on archive.org, type "ademo 1" at the C:\ prompt in the web based DOSbox to run: https://archive.org/details/demoscene_Ademo-Nullsoft

bityard 12 minutes ago | parent | next [-]

I seem to recall he was also working on some software that allowed musicians to jam together over the internet, it somehow took advantage of inherent latency instead of just trying to minimize it.

Edit: found it: https://www.cockos.com/ninjam/

boomskats an hour ago | parent | prev | next [-]

I remember Reaper v2 being like a 4.7mb download at a time when nuendo/cubase/cakewalk/protools etc were >1GB plus samples. With a nicer summing engine and more stable, lower latency vst host than any of them. And the only one with a decent, revenue-dependent tiered license. What a legend.

AlyssaRowan 2 hours ago | parent | prev | next [-]

It's a straight line from Jesusonic to Reaper: Jesusonic JSFX script is in Reaper, and there's a whole selection of stock JS plugins that come with it and it's actually quite easy to program.

kgwxd an hour ago | parent [-]

I always figured JSFX was javascript :) I've used reaper and plenty of jsfx plugins for a long time, just never bothered to look under the hood.

daniel_sim 22 minutes ago | parent [-]

Whoa TIL. Jsfx feels way cooler now. Fwiw jsfx is easy fodder for llm’s if you need a quick utility. Mine was a midi channel filter

scott01 an hour ago | parent | prev | next [-]

And Reaper is currently a de-facto standard for game audio design.

embedding-shape 7 minutes ago | parent [-]

> Reaper is currently a de-facto standard for game audio design

Such a wide and strong claim, I'm not sure there is a single de-facto choice specifically for "game audio design", I've seen most major DAWs, including Reaper, to be used for game audio. If anything is close to a de-facto standard in video game audio, it'd be Wwise and/or FMOD as audio middlewares, then whatever the artists happen to be familiar with for the actual production.

Unless you're talking about some specific genre here, either music- or game-wise?

NDlurker 2 hours ago | parent | prev [-]

Oh cool. I used to use Reaper to edit my podcast. Great program. Very easy to use even for a noob.