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Eufrat an hour ago

> VR will be huge some day. Maybe not as huge as the Metaverse hype, but huge nonetheless.

I really doubt this. There’s too many people who suffer from motion sickness to make this payoff. 33% of the population suffers from motion sickness to varying degrees and current mitigations including blowing a fan at suffering users, is an unrealistc barrier to causal usage.

zmmmmm 18 minutes ago | parent [-]

i think the key is, about half of that 33% can tolerate certain elements of it (stationary experiences etc) and another slice suffer in a way that will be resolvable or at least somewhat mitigated by technology improvements. And then another slice will accommodate it if exposed early enough.

Put it all together and you probably are talking more like 10% of people residual. It is still a lot but I think it's just bearable to not be a death blow to mainstream use.