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zmmmmm an hour ago

i think the key is, about half of that 33% can tolerate certain elements of it (stationary experiences etc) and another slice suffer in a way that will be resolvable or at least somewhat mitigated by technology improvements. And then another slice will accommodate it if exposed early enough.

Put it all together and you probably are talking more like 10% of people residual. It is still a lot but I think it's just bearable to not be a death blow to mainstream use.