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Aurornis 4 hours ago

> The last 10 years in the software industry in particular seems full of meta-work. New frameworks, new tools, new virtualization layers, new distributed systems, new dev tooling, new org charts. Ultimately so we can build... what exactly? Are these necessary to build what we actually need? Or are they necessary to prop up an unsustainable industry by inventing new jobs?

The overwhelming majority of real jobs are not related to these things you read about on Hacker News.

I help a local group with resume reviews and job search advice. A common theme is that junior devs really want to do work in these new frameworks, tools, libraries, or other trending topics they've been reading about, but discover that the job market is much more boring. The jobs working on those fun and new topics are few and far between, generally reserved for the few developers who are willing to sacrifice a lot to work on them or very senior developers who are preferred for those jobs.

Fr0styMatt88 3 hours ago | parent | next [-]

There’s a whole world out there that doesn’t seem to be addressed by the original comment. On one end of that scale you have things like bespoke software for small businesses, some niche inventory management solution that just sits quietly in the corner for years. On the other end, there’s the whole world of embedded software, game dev, design software, bespoke art pipeline tools…

It can seem that the majority of software in the world is about generating clicks and optimising engagement, but that’s just the very loud minority.

someprick an hour ago | parent | prev [-]

Not that you asked… But I would be happy with a junior position writing production C or ASM - but I assume that those sorts of positions are on the other end of the same boat. Who the hell has any use for an amateur dev. with an autistic fascination and _zero_ practical experience?

Someone here shared an article here, recently, espousing something along the lines of "home garden programming." I see software development moving in this direction, just like machining did: Either in a space-age shop, that looks more like a lab, with a fix-axis "machining center," or in the garage with Grandpappy's clapped out Atlas - and nothing in between.