| ▲ | pbrum 5 hours ago | |||||||
Not long ago I was looking at my favorite games of decades past. Unreal Tournament figured very prominently, made of course by Epic. So I wondered: why did they stop making Unreal games? I looked at their game chronology. On one hand, they made Gears of War, an Xbox exclusive that never interested me. And the other one? Oh, right: Fortnite. That's where Unreal Tournament went. They made tons of money for sure. But no company, including Epic, has made a competitive FPS + CTF game as solid as UT, UT2003, or UT2004 since that era | ||||||||
| ▲ | hapticmonkey 4 hours ago | parent | next [-] | |||||||
They had Unreal Tournament 4 in development around 2018 but it never gained much traction in the pre-alpha phase. Once Fortnite blew up they seemed to just focus on that and their app store. | ||||||||
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| ▲ | roncinephile 5 hours ago | parent | prev | next [-] | |||||||
Halo Infinite is the closest I've gotten to the UT feeling nowadays. Simple arena, equal playing field, drop in drop out, tools-not-loadouts design. It's a shame how a variable and strong design gets put off into the corner to wither. | ||||||||
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| ▲ | danpalmer 5 hours ago | parent | prev | next [-] | |||||||
I wanted to play UT2004 for some nostalgia recently. Turns out even though I own it on the Epic game store, I can't play it because Epic removed it from the Epic game store. | ||||||||
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| ▲ | justinhj 5 hours ago | parent | prev [-] | |||||||
I think the problem is also that there are many FPS multiplayer CTF games even if they are not all great, they all compete for attention in a crowded market. Destiny, Call of Duty and all their variants. | ||||||||