| ▲ | vardump 6 hours ago | |||||||
Are there other uses remaining for ordered dithering than retro look and perhaps e-ink? | ||||||||
| ▲ | Kalabasa 43 minutes ago | parent | next [-] | |||||||
In video games or graphics, dithering can be an alternative to transparency. It's more performant too. I see this a lot in handheld consoles. As screen resolution and density increases, dithering could even replace transparency as long as you don't look close enough. | ||||||||
| ▲ | the8472 4 hours ago | parent | prev | next [-] | |||||||
Shallow color gradients (e.g. blue sky or anime) result in visible banding on 8bpc displays, which is a large fraction of displays. Ordered dithering is GPU-friendly, so it's useful to reduce higher-bpc content to those display formats without introducing banding. | ||||||||
| ▲ | chmod775 3 hours ago | parent | prev | next [-] | |||||||
Light sources in video games and such. If you have a light source with a very large falloff range illuminating a large area, you'll have noticable steps in the gradient. Ordered dithering is a very cheap solution to this. | ||||||||
| ▲ | krapht 6 hours ago | parent | prev | next [-] | |||||||
Lots of sensors these days will give you 10 or 12 bits of data per color channel. You may want ordered dithering when previewing on an 8 bit display. | ||||||||
| ▲ | 0xMalotru 6 hours ago | parent | prev [-] | |||||||
Yep e-ink is a good practical use. In fact any system with black and white display use ordered dithering when they want to draw images | ||||||||
| ||||||||