| ▲ | WarcrimeActual 3 hours ago | ||||||||||||||||||||||
They do own it. Any court would likely agree that what OpenTTD does is copy an IP they own. And they'd have the right to C&D it. | |||||||||||||||||||||||
| ▲ | JoshTriplett 3 hours ago | parent | next [-] | ||||||||||||||||||||||
Reverse engineering for compatibility, and implementation of a compatible system (as long as you don't copy the original) are not just legal, they're explicitly legally protected in many jurisdictions. You'll get in serious trouble if you copy the original, but there is specific case law supporting things like emulators. See, for instance, Sony v Connectix and Sega v Accolade. | |||||||||||||||||||||||
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| ▲ | Cthulhu_ 2 hours ago | parent | prev [-] | ||||||||||||||||||||||
It's... complicated; they own Transport Tycoon Deluxe, its code, its assets and its IP. Back when OpenTTD first released, it was a decompile (?) of TTD that loaded the assets of the game itself. This was... legally dubious, since reverse engineering. But over time they Ship of Theseus'd the game - all code rewritten from assembly to C/C++ (I don't know), open source asset packs, etc. It's still the same base game, same feel, etc but nothing of the original code or assets remain. I don't know enough about IP law etc to judge whether Atari would have any leg to stand on in a court of law, but it would be Complicated to say the least. | |||||||||||||||||||||||