| ▲ | ge96 12 hours ago | |
It's one of those things, you hear about it (Starter story) and think "I should start churning out games too" but gotta be in it/have drive/creativity too. I personally haven't been playing games for a while (I have a gaming rig). Also have to keep up with trends that kids are into Would be interesting to look at the numbers eg. how many games are created, percentage who gets paid. Like steam releases with free game assets | ||
| ▲ | nsingh2 11 hours ago | parent [-] | |
From [1] (2022 numbers), the median creator earned around 50 Robux per year, which is ~19 cents with the current DevEx rate, and the average was 13,500 Robux. Out of ~7.5 million creators in 2022, only 11,000 qualified for cashing out. The distribution is brutal, realistically you have to stick with it for years before getting a hit, if ever. Not to mention the stats probably look worse in the LLM era. You definitely have to like doing it as a hobby. One caveat is that the creator total likely includes a lot of casual experimentation. If many users make one or two games and then stop (I can see most kids doing this), the 7.5 million figure may overstate how many people are seriously trying to make money from it. [1] https://about.roblox.com/newsroom/2023/07/vision-roblox-econ... | ||