| ▲ | jnd-cz 3 hours ago | |
The sum of human knowledge is more than enough to come up with innovative ideas and not every field is working directly with the physical world. Still I would say there's enough information in the written history to create virtual simulation of 3d world with all ohysical laws applying (to a certain degree because computation is limited). What current LLMs lack is inner motivation to create something on their own without being prompted. To think in their free time (whatever that means for batch, on demand processing), to reflect and learn, eventually to self modify. I have a simple brain, limited knowledge, limited attention span, limited context memory. Yet I create stuff based what I see, read online. Nothing special, sometimes more based on someone else's project, sometimes on my own ideas which I have no doubt aren't that unique among 8 billions of other people. Yet consulting with AI provides me with more ideas applicable to my current vision of what I want to achieve. Sure it's mostly based on generally known (not always known to me) good practices. But my thoughts are the same way, only more limited by what I have slowly learned so far in my life. | ||
| ▲ | jandrewrogers 10 minutes ago | parent | next [-] | |
> virtual simulation of 3d world Virtual simulations are not substitutable for the physical world. They are fundamentally different theory problems that have almost no overlap in applicability. You could in principle create a simulation with the same mathematical properties as the physical world but no one has ever done that. I'm not sure if we even know how. Physical world dynamics are metastable and non-linear at every resolution. The models we do build are created from sparse irregular samples with large error rates; you often have to do complex inference to know if a piece of data even represents something real. All of this largely breaks the assumptions of our tidy sampling theorems in mathematics. The problem of physical world inference has been studied for a couple decades in the defense and mapping industries; we already have a pretty good understanding of why LLM-style AI is uniquely bad at inference in this domain, and it mostly comes down to the architectural inability to represent it. Grounded estimates of the minimum quantity of training data required to build a reliable model of physical world dynamics, given the above properties, is many exabytes. This data exists, so that is not a problem. The models will be orders of magnitude larger than current LLMs. Even if you solve the computer science and theory problems around representation so that learning and inference is efficient, few people are prepared for the scale of it. (source: many years doing frontier R&D on these problems) | ||
| ▲ | daxfohl 2 hours ago | parent | prev [-] | |
I guess you need two things to make that happen. First, more specialization among models and an ability to evolve, else you get all instances thinking roughly the same thing, or deer in the headlights where they don't know what of the millions of options they should think about. Second, fewer guardrails; there's only so much you can do by pure thought. The problem is, idk if we're ready to have millions of distinct, evolving, self-executing models running wild without guardrails. It seems like a contradiction: you can't achieve true cognition from a machine while artificially restricting its boundaries, and you can't lift the boundaries without impacting safety. | ||