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kccqzy 7 hours ago

> it uses 150% scaling (as opposed to the ideal 200%) which means you have subtle display artifacts

I agree with you, but I’m afraid Apple doesn’t agree with us. The recent MacBooks do not use 200% scaling out of the box anymore. It is a setting that only nerds use. I have no reason to believe that out of the box the default settings on this MacBook Neo will use 200% scaling either.

manwe150 7 hours ago | parent [-]

I think macOS applications feel like they have mostly updated to use the native resolution, so arbitrary scaling works great now. My comparative experience with a new Windows laptop is how I remember macOS felt when they first made high density screens many years ago: lots of render bugs all over, and every program has to be re-opened when I plug in an external screen to be usable at the new resolution

kccqzy 7 hours ago | parent [-]

Most macOS applications now support rendering at 1x and 2x. And arbitrary scaling is done by the OS not by apps.

rbanffy 7 hours ago | parent [-]

That’s the ideal. Apps shouldn’t concern themselves with pixels. It’s the OSs job to know the hardware the machine uses.

odo1242 6 hours ago | parent [-]

This leads to visible moire patterns at non-integer scalings, though