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manwe150 8 hours ago

I think macOS applications feel like they have mostly updated to use the native resolution, so arbitrary scaling works great now. My comparative experience with a new Windows laptop is how I remember macOS felt when they first made high density screens many years ago: lots of render bugs all over, and every program has to be re-opened when I plug in an external screen to be usable at the new resolution

kccqzy 8 hours ago | parent [-]

Most macOS applications now support rendering at 1x and 2x. And arbitrary scaling is done by the OS not by apps.

rbanffy 8 hours ago | parent [-]

That’s the ideal. Apps shouldn’t concern themselves with pixels. It’s the OSs job to know the hardware the machine uses.

odo1242 8 hours ago | parent [-]

This leads to visible moire patterns at non-integer scalings, though