| ▲ | LelouBil a day ago | |||||||||||||
Yeah, I'm working on an indie game project and just got frustrated with Unity, I'm porting everything over to Godot. I even learned about using Kotlin with Godot today [0] and I am really hopeful this is stable (it seems so), because I favor a more functional style of programming and C# ends up making everything 5 times more verbose than Kotlin. | ||||||||||||||
| ▲ | nmeofthestate 16 hours ago | parent | next [-] | |||||||||||||
I do wonder whether Kotlin is sufficiently different from C# to make it worth developing in Godot in a non-standard way. | ||||||||||||||
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| ▲ | mrsmrtss 21 hours ago | parent | prev [-] | |||||||||||||
> I favor a more functional style of programming and C# ends up making everything 5 times more verbose than Kotlin. As if you can't program C# functional style. | ||||||||||||||
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