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8note 8 hours ago

> unlike coding, where thinking is (or, used to be, pre-agent) a smaller percentage of the time consumed. Writing the software, which is essentially working through how to implement the thought, used to take a much larger percentage of the overall time consumed from thought to completion.

huh? maybe im in the minority, but the thinking:coding has always been 80:20 spend a ton of time thinking and drawing, then write once and debug a bit, and it works

this hasnt really changed with Llm coding either, except that for the same amount of thinking, you get more code output

sebmellen 8 hours ago | parent [-]

Yeah, ratios vary depending on how productive you are with code. For me it was 50:50 and is now 80:20, but only because I was a relatively unproductive coder (struggled with language feature memorization, etc.) and a much more productive thinker/architect.

overgard 5 hours ago | parent [-]

"Struggling with language feature memorization" is what we call "unemployed", not "relatively unproductive".