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nobodydot 5 hours ago

It's not AGI and how you describe it isn't too far off, but it's still neat. It's like a big MMO, kind of. A large interactive simulation with rules, players, and locations.

It's a huge waste of energy, but then so are video games, and we say video games are OK because people enjoy them. People enjoy these ai toys too. Because right now, that's what Moltbook is; an ai toy.

keiferski 5 hours ago | parent [-]

I played way too many MMOs growing up and to me the entire appeal was in the other real people in the world. I can’t imagine it being as addictive or fun if everyone was just a bot spewing predictable nonsense.

nullandvoid 4 hours ago | parent [-]

To repeat my comment from another thread:

Every interaction has different (in many cases real) "memories" driving the conversation, as-well as unique persona's / background information on the owner.

Is there a lot of noise, sure - but it much closer maps to how we, as humans communicate with each other (through memories of lived experienced) than just a LLM loop, IMO that's what makes it interesting.