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keiferski 3 hours ago

I played way too many MMOs growing up and to me the entire appeal was in the other real people in the world. I can’t imagine it being as addictive or fun if everyone was just a bot spewing predictable nonsense.

nullandvoid 3 hours ago | parent [-]

To repeat my comment from another thread:

Every interaction has different (in many cases real) "memories" driving the conversation, as-well as unique persona's / background information on the owner.

Is there a lot of noise, sure - but it much closer maps to how we, as humans communicate with each other (through memories of lived experienced) than just a LLM loop, IMO that's what makes it interesting.