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cdirkx 2 hours ago

The argument is that Silksong will completely absorb any potential market for you new indie game had during that period. People will be too busy playing another game, leading to poor numbers during launch. It's hard to recover from that.

embedding-shape 2 hours ago | parent | next [-]

Right, but what does that have to do with "every other developer has to time their release and development around GTA 6", especially considering that Silksongs release was a surprise, so what exactly could you even plan for?

My original point that there is so many things at play, GTA 6 launch date, which may move, together with other things outside of your control, that "planning your release and development around GTA 6" doesn't make sense, unless you're a big company doing a AAA release.

butlike an hour ago | parent | prev [-]

This implies Silksong was the stronger title, either in gameplay, marketing; or both. If the indie game was better, people would be playing that over Silksong. Isn't this just market forces applied to games?

walletdrainer an hour ago | parent [-]

That’s the point. If possible, you don’t want to release your game at the same time as a much stronger title.