| ▲ | Launching the Handmade Software Foundation(handmade.network) |
| 49 points by DeathArrow 4 hours ago | 28 comments |
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| ▲ | spit2wind 2 hours ago | parent | next [-] |
| I never understood the Handmade Network. AFAIU, it came from people who watched Casey Muratori's Handmade Hero, a game developed on video over several years from scratch. But Casey, as far as I know, didn't start the Network and it never seemed to align with the intent of Handmade Hero. The purpose of Handmade Hero was to show people that they are capable of making a game themselves and to learn things which have a reputation for being too hard. There was, of course, an emphasis on the hard things being hard because of complexity introduced by things like OOP, C++, etc. But the main purpose always felt like education and enablement. Casey's a great teacher and the videos are very informative. The Network, on the other hand, was some weird "we want to make stuff by hand", whatever that means. That's fine. But that's not what Casey spent like 7 years doing. He didn't do it "just cuz". Instead, it was to teach and share. That seemed lost on the Network. As a result, it seemed just like a less toxic Suckless project without the focus on making a new ecosystem. It was just a forum to say, "Hey I made this thing", all the while co-oping the feel-goods from Casey's Handmade Hero. |
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| ▲ | anonymous908213 an hour ago | parent [-] | | To be fair, Handmade Hero also seems like a project designed to co-opt unearned feel-goods. Maybe one of the goals was to teach, but another goal was to actually ship a game, and he took pre-orders for it before eventually abandoning development. It turns out it's a lot easier to talk about making good programs than it is to actually make them. I do think it is possible to make high-quality handmade software, but being performative about doing so rather than just doing the thing is probably counterwise to ever actually just doing the thing. | | |
| ▲ | mariusor an hour ago | parent [-] | | I for one feel like my 15$ spent on Handmade Hero were well served by having access to the source code and the breadth of video that annotates every line of code. I think anyone that looked at he proposition that Casey made as something more than a way to support him, was naive. |
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| ▲ | cyber_kinetist an hour ago | parent | prev | next [-] |
| Really think they should support PanGUI (https://www.pangui.io/) first - they're making a native GUI framework that doesn't suck, and have very similar philosophies. |
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| ▲ | nextlevelwizard 4 hours ago | parent | prev | next [-] |
| >What will the Foundation do? >The number one goal of the Handmade Software Foundation is to support, promote, and sustain the development of Handmade software. I would love some concrete ideas what this means. My primary concern is that if any money is involved, like stipends for handmade software it will be gamed and there is no way to monitor if LLMs are used or not. In current world it is hard for me not to be cynical when I heard about new good thing, but also they are asking for money and they don’t really tell what they will do with it |
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| ▲ | xixixao 4 hours ago | parent | next [-] | | There doesn’t seem to be any relationship between Handmade and “not using LLMs” (besides one that can be argued if you believe LLM-aided software is worse in size or performance). | | |
| ▲ | mariusor an hour ago | parent [-] | | I would imagine, or rather hope, that "hand made" is not entirely just a metaphor for the people supporting Handmade network. |
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| ▲ | anonymous908213 4 hours ago | parent | prev | next [-] | | They don't mention the possibility of providing funding for developers anywhere in the article. > Basically, the thinking goes that Handmade programmers have the technical chops to make amazing software, but don’t always have the aptitude or desire for the many, many other tasks that go into shipping. Payments, licensing, emails, support, design, marketing, testing, the list goes on. Instead, it sounds like they want to take on the role of a publisher. Perhaps providing publisher-like services without any money changing hands between developer and publisher, with the latter being funded by donations and the former still having to make their own bread, just with some of the development-adjacent work offloaded. | | |
| ▲ | nextlevelwizard 4 hours ago | parent [-] | | It’s going to be next to impossible to vet people, but I guess if they take it really slow and get to know them it could work Unless of course “handmade” doesn’t mean what I think it does | | |
| ▲ | anonymous908213 3 hours ago | parent [-] | | Why do you think it would be impossible to vet people? Publishers vet the developers they work with all the time. Edit: Upon re-reading, I actually missed this paragraph the first time. > Membership will grant you access to a private Discord channel with other members, access to the aforementioned business resources, and possibly more benefits down the line. We have other ideas for Foundation activities, but we don’t want to distract ourselves from our primary goal as we get the Foundation off the ground. It sounds like you get the publisher-like services in exchange for paying them. So in that sense they probably don't care if you're vetted because you're giving them money? Assuming the membership fee is sufficiently large. They are also talking a lot about "community", in-person meetings, etc. so I assume a close relationship is expected, though. |
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| ▲ | LowLevelBasket 4 hours ago | parent | prev [-] | | They mention funding projects like 'File Pilot' but it doesn't seem like file pilot will be the first project they'll fund. They didn't mention what % will be going to events and I personally don't want to fund those |
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| ▲ | gilgoomesh 4 hours ago | parent | prev | next [-] |
| Do they define "Handmade"? I couldn't find a definition. |
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| ▲ | Yokohiii an hour ago | parent | next [-] | | I assume you have absolutely no clue what it refers to. Handmade Hero is a long running yt series by Casey Muratori. He builds a game engine from scratch, no cheats, no shortcuts, straight to the metal (from C-ish perspective). So you learn how to deal with computers to achieve things, fast and efficient, by understanding computers. At some point Casey thought it was a failure and a waste of time. But to his surprise quite a fanbase evolved around it and it turned that it really helped people to go from zero to "hero". The handmade "movement" relates to this timeline and the aftermath of people thriving from it. My rough definition of "Handmade" dev mentality would be: Ignore the things that seem to make things "easy" (high level software) and learn the actual thing. So you learn what a framebuffer is instead of looking for a drawing api, applicable to different contexts. That being said is that this foundation doesn't seem to be endorsed by Casey. Their mission goals seem quite shallow, if at all. | |
| ▲ | mft_ 2 hours ago | parent | prev | next [-] | | My immediate assumption was that this was a reaction against LLM–assisted or –written software, but I couldn’t see any mention of this in the front page. So maybe ‘handmade’ refers to artisanal, high quality, made with care, etc. | |
| ▲ | moogly 4 hours ago | parent | prev [-] | | https://handmade.network/manifesto | | |
| ▲ | gilgoomesh 4 hours ago | parent | next [-] | | I read that but it doesn't define handmade. It gripes about large frameworks and rewriting in different languages but doesn't say what handmade is or how it addresses anything. | | | |
| ▲ | verdverm 4 hours ago | parent | prev [-] | | That page seems like it's trying to define what Handmade is through a bunch of complaints and what it is not Still no idea what they actually do, other than maybe this is just some random site about building a community to "make better software". Software isn't bad because engineers don't care. It's bad because eventually people need to eat food, so they need to get paid, which means you have to build something people will pay for, this involves tradeoffs and deadlines, so we take shortcuts and software is imperfect. | | |
| ▲ | elktown 3 hours ago | parent [-] | | > Software isn't bad because engineers don't care. Caring is certainly a wide spectrum. I see the Handmade stuff being proudly on far end of it. | | |
| ▲ | verdverm 3 hours ago | parent [-] | | I don't disagree, the field has become lucrative enough it has attracted people who are interested in the money and not the craft I'd use unrealistic to describe Handmade, proud is also accurate and works too | | |
| ▲ | elktown an hour ago | parent [-] | | > the field has become lucrative enough it has attracted people who are interested in the money and not the craft Yup, exactly. > I'd use unrealistic to describe Handmade, proud is also accurate and works too In certain settings definitely. But even in those corporate settings where it's unrealistic I'd rather work with one than not. If not applied dogmatically, that corner of the corp has a good chance of being an oasis. But a fleeting one perhaps. |
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| ▲ | weinzierl 2 hours ago | parent | prev | next [-] |
| "The 501(c)(6) differs from the more familiar 501(c)(3) designation in that we are not a charity. The 501(c)(3) is explicitly designed for charitable organizations, and confers the additional benefit of donations being tax-deductible. Over time, though, the definition of a 501(c)(3) has become extremely distorted, especially in the software space, since companies were able to convince the IRS that making open-source software is a charitable/scientific activity. The result is that large companies were able to fund their own development by creating a “charity”, open-sourcing some of their core technology, and then building their extremely lucrative closed-source software on top. That way they get to deduct the core tech expenses from their taxes! What a deal!" I get that, but I don't understand why it supports a 501(6) in this case[1]. Just because others have abused it doesn’t mean you should give up on it. Even if it's only about sending the right signal, that still matters. Or is this about brutal honesty and they are saying bluntly: We're not a charity, so don't expect us to act like one in the first place. If it is that, then why would anyone support them apart from their sponsoring organizations? EDIT: Reading the whole thing carefully, I think they are going for an exclusive club.
I genuinely wish them well, but to me it looks like a quite quixotic endeavour. [1] There are many cases where a 501(6) makes sense. I'm strictly arguing the "Handmade Software Foundation" case here. Otherwise it gets complicated quickly. |
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| ▲ | lazzlazzlazz 4 hours ago | parent | prev | next [-] |
| Is the software better, though? |
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| ▲ | sirwhinesalot 3 hours ago | parent | next [-] | | Better can be argued. More performant though? Yes, massively so. Turns out spending some time understanding what your CPU and GPU are actually doing when running your app, and how to make them do less work, leads to pretty speedy software. Then it also turns out that this does not seem to impede most of the features of the software it is competing with, meaning that software is by definition wasteful. It can't even be argued that the other software made better use of human resources since it's a large team vs one guy who is often not even getting paid, and the guy is the one with the fast software. | |
| ▲ | cyber_kinetist 3 hours ago | parent | prev [-] | | On a tangent, still waiting for File Pilot to have even the bare minimum of CJK support... I do like that the software is fast, but without support for other languages than English it's useless to most of the people in the world. | | |
| ▲ | anonymous908213 3 hours ago | parent | next [-] | | Wow, no Unicode support is a pretty glaring flaw for a paid solution being sold as the superior alternative to Explorer. | |
| ▲ | moogly 3 hours ago | parent | prev [-] | | I don't see why you'd ever want to use File Pilot over Directory Opus on Windows. I'd like something better than Dolphin for Linux though, because Dolphin is absolute garbage. I'm going to have to write my own there. |
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| ▲ | wewewedxfgdf 4 hours ago | parent | prev [-] |
| Needs an LLM to explain what it all means. |