| ▲ | OptionOfT 14 hours ago |
| The conversation is usually: devs can write their own tests. We don't need QA. And the first part is true. We can. But that's not why we have (had) QA. First: it's not the best use of our time. I believe dev and QA are separate skillset. Of course there is overlap. Second, and most important: it's a separate person, an additional person who can question the ticket, and who can question my translation of the ticket into software. And lastly: they don't suffer from the curse of knowledge on how I implemented the ticket. I miss my QA colleagues. When I joined my current employer there were 8 or so. Initially I was afraid to give them my work, afraid of bad feedback. Never have I met such graceful people who took the time in understanding something, and talking to me to figure out where there was a mismatch. And then they were deemed not needed. |
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| ▲ | jghn 11 hours ago | parent | next [-] |
| There are layers to this: 1) There are different types of tests, for different purposes. Devs should be writing some of them. Other types & forms of testing, I agree that this is not in many dev's sweet spot. In other words, by the time code gets thrown over the wall to QA, it should already be fairly well vetted at least in the small. 2) Many, but far from all, QA people are just not skilled. It wasn't that long ago that most QA people were washed out devs. My experience has that while testing isn't in the sweet spot of many devs, that they've been better at it than the typical QA person 3) High quality QA people are worth their weight in gold. 4) Too often devs look at QA groups as someone to whom they can offload their grunt work they don't want to do. Instead, QA groups should be partnering with dev teams to take up higher level and more advanced testing, helping devs to self-help with other types of testing, and other such tasks. |
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| ▲ | TeMPOraL 6 hours ago | parent | next [-] | | > Too often devs look at QA groups as someone to whom they can offload their grunt work they don't want to do. That's a perfectly legitimate thing to do, and doing grunt work is a perfectly legitimate job to have. Elimination of QA jobs - as well as many other specialized white collar jobs in the office, from secretaries to finance clerks to internal graphics departments - is just false economy. The work itself doesn't disappear - but instead of being done efficiently and cheaply by dedicated specialists, it's dumped on everyone else, on top of their existing workloads. So now you have bunch of lower-skill busy-work distracting the high-paid people from doing the high-skill work they were hired for. But companies do this, because extra salaries are legible in the books, while heavy loss of productivity isn't (instead it's a "mysterious force", or a "cost disease"). | | |
| ▲ | pftg 5 hours ago | parent [-] | | The problem of handoffs makes this work far from cheap. And tests are not dumb work. TDD uses them to establish clarity, helping people understand what they will deliver rather than running chaotic experiments. Highly paid people should be able to figure out how to optimize and make code easy to change, rather than ignoring technical debt and making others pay for it. QA is just postponing fixing the real problem - hard to change the code. | | |
| ▲ | jaggederest an hour ago | parent [-] | | The best QA people I've worked with were effective before, during, and after implementation - they worked hand in hand with me both to shape features testably, work with me on the implementation for the harness for additional testing they wanted to do beyond what was useful for development, and followed up with assistance for finding and fixing bugs and using regression tests to prevent the category of error from happening again. At the very least I want someone in QA doing end-to-end testing using e.g. a browser or a UI framework driver for non-web software, but there's so much more they do than that. In the same way I respect the work of frontend, backend, infrastructure, and security engineers, I think quality engineering is its own specialized field. I think we're all poorer for the fact that it's viewed as a dumping ground or "lesser" |
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| ▲ | bdangubic an hour ago | parent | prev | next [-] | | > Many, but far from all, QA people are just not skilled Most (but not all) devs are just not skilled | |
| ▲ | astura 10 hours ago | parent | prev | next [-] | | >High quality QA people are worth their weight in gold. They absolutely are, but I've only met a couple high quality QA people in my career. | | |
| ▲ | daotoad 10 hours ago | parent | next [-] | | That's because we don't value QA in the way that matters. If you're a talented SDET, you're probably also, at least, a good SDE. If you'll make more money and have more opportunity as an SDE, which career path will you follow? | | |
| ▲ | theLiminator 9 hours ago | parent [-] | | Also, for most people passionate about software, they'd rather be building than testing, especially if pay is at least equal. | | |
| ▲ | MoreQARespect 5 hours ago | parent [-] | | Testing is probably my favorite topic in development and I kind of wish I could make it my "official" specialty but no way in hell am I taking a pay cut and joining the part of the org nobody listens to. |
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| ▲ | RHSeeger 10 hours ago | parent | prev | next [-] | | That, and this > Many, but far from all, QA people are just not skilled can also be said of developers. | | |
| ▲ | anonzzzies 7 hours ago | parent [-] | | I am going to say that outside the HN echo chamber, it is closer to all than on the other side. Have you been to fortune 1000 non software corps? If you would throw away 90% of their IT people, people would barely notice. Probably just miss John his cool weekend stories on Monday (which is basically almost weekend!). LLM drives this home, painfully; we come in these companies a lot and it is becoming very clear most can be replaced today with a 100$ claude code subscription. We see the skilled devs using claude code on their own dime as one of their tools, often illegally (not allowed yet by company legal) and the rest basically, as they always did, trying to get through week without getting caught snoring too loud. |
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| ▲ | SoftTalker 9 hours ago | parent | prev [-] | | I've also met about the same number of high quality developers in my career. Most people are mid. | | |
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| ▲ | dcminter 8 hours ago | parent | prev | next [-] | | Best QA people I worked with were amazing (often writing terrific automated tests for us). The worst would file tickets just saying "does not work" I sometimes suspect that the value of a QA team is inversely proportional to the quality of the dev team. | | |
| ▲ | jghn 7 hours ago | parent [-] | | > I sometimes suspect that the value of a QA team is inversely proportional to the quality of the dev team. My experience has been that this is true, but not for the reason you likely intend. What I've seen is the sort of shop that invests in low tier QA/SDET types are the same sorts of shops that invest in low tier SEs who are more than happy to throw bullshit over the wall and hand off any/all grunt work to the testers. In those situations, the root cause is the corporate culture & priorities. |
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| ▲ | 9rx 4 hours ago | parent | prev [-] | | > There are different types of tests, for different purposes. I'm unconvinced. Sure, I've heard all the different labels that get thrown around, but as soon as anyone tries to define them they end up being either all the same thing or useless. > Devs should be writing some of them. A test is only good if you write it before you implement it. Otherwise there is no feedback mechanism to determine if it is actually testing anything. But you can't really write more than one test before turning to implementation. A development partner throwing hundreds of unimplemented tests at you to implement doesn't work. Each test/implementation informs the next. One guy writes one test, one guy implements it, repeat, could work in theory, I guess, but in practice that is horribly inefficient. In the real world, where time and resources are finite, devs have to write all of their own tests. Tests and types exist for the exact same purpose. Full type systems, such as seen in languages like Lean, Rocq, etc. are monstrous beasts to use, though, so as a practical tradeoff we use "runtime types", which are much more practical, in the languages people actually use on a normal basis instead. I can't imagine you would want a non-dev writing your types, so why would you want them to write tests? > High quality QA people are worth their weight in gold. If you're doing that ticketing thing like the earlier comment talked about, yeah. You need someone else to validate that you actually understood what the ticket is trying to communicate. But that's the stupidest way to develop software that I have ever seen. Better is to not do that in the first place. |
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| ▲ | torginus 14 hours ago | parent | prev | next [-] |
| I very rarely worked with good QA. In my mind a good QA understands the feature we're working on, deploys the correct version, thoroughly tests the feature understanding what it's supposed and not supposed to do, and if they happen to find a bug, they create a bug ticket where they describe the environment in full and what steps are necessary to reproduce it. For automation tests, very few are capable of writing tests that test the spec, not implementation, contain sound technical practices, and properly address flakiness. For example it's very common to see a test that clicks the login button and instead of waiting for the login, the wait 20 seconds. Which is both too much, and 1% of the time too little. Whenever I worked with devs, they almost always managed to do all this, sometimes they needed a bit of guidance, but that's it. Very very few QA ever did (not that they seemed to bothered by that). A lot of QA have expressed that devs 'look down' on them. I can't comment on that, but the signal-to-noise ratio of bug tickets is so low, that often it's you have to do their job and repeat everything as well. This has been a repeated experience for me with multiple companies and a lot of places don't have proper feedback loops, so it doesn't even bother them as they're not affected by the poor quality of bug reports, but devs have to spend the extra time. |
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| ▲ | horsawlarway 13 hours ago | parent | next [-] | | I'll espouse the flip side of this: I've worked with a handful of excellent QA. In my opinion - the best QA is basically a product manager lite. They understand the user, and they act from the perspective of the user when evaluating new features. Not the "plan" for the feature. The actual implementation provided by development. This means they clarify edge cases, call out spots that are confusing or tedious for a user, and understand & test how features interact. They help take a first draft of a feature to a much higher level of polish than most devs/pms actually think through, and avoid all sorts of long term problems with shipping features that don't play nicely. I think it's a huge mistake to ask QA to do automation tests - Planning for them? Sure. Implementation? No. That's a dev's job, you should assign someone with that skillset (and pay them accordingly). QA is there to drive quality up for your users, the value comes from the opinions they make after using what the devs provide (often repeatedly, like a user) - not from automating that process. | | |
| ▲ | steveBK123 10 hours ago | parent | next [-] | | Right - the best QA people need only be as technical as your user base. Owning QA environment, doing deploys, automated testing, etc are all the sort of things that can live with a developer. They are there to protect dev teams from implementing misunderstandings of tickets. In a way a good Product Manager should wear a QA hat themselves, but I've seen fewer good PMs than good QAs.... | |
| ▲ | usrusr 12 hours ago | parent | prev | next [-] | | Reminds me of how often I've felt a little envious as a dev of how much influence QA people had on effective specification. Whenever a spec appears a little ambiguous (or contradictory) the QA person becomes judge and their decisions effectively become law. | |
| ▲ | philk10 12 hours ago | parent | prev [-] | | yes - devs are great at coding so get them to write the tests and then I, a good tester, (not to be confused with QA) can work with them on what are good tests to write. With this in place I can confidently test to find the edge cases, usability issues etc
And when I find them we can analyze how the issue could have been caught sooner |
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| ▲ | MoreQARespect 13 hours ago | parent | prev | next [-] | | Coz while devs with specialties usually get paid more than a generalist, for some reason testing as a specialty means getting a pay cut and a loss in respect and stature. Hence my username. I wouldnt ever sell myself as a test automation engineer but whenever i join a project the number one most broken technical issue in need of fixing is nearly always test automation. I typically brand this work as architecture (and to be fair there is overlap) and try to build infra and tooling less skilled devs can use to write spec-matching tests. Sadly if i called it test automation i'd have to take a pay cut and get paid less than those less skilled devs who need to be trained to do TDD. | | |
| ▲ | torginus 9 hours ago | parent [-] | | I think there are 3 'kinds' of QA who are not really interchangeable as their skillsets don't really overlap. - Manual testers who don't know how to code at all, or at least arent' good enough to task them with writing code - People who write automated tests (who might or might not also do manual testing) - People writing test automation tools, managing and desigining Test infra etc. - these people are regular engineers and engineering skillsets. I don't think there's generally a difference in treatment or compensation, but I also don't really consider this 'QA work' As for QA getting paid less - I don't agree with this notion, but I see why it happens. Imo and ideal QA would be someone, who's just as skilled in most stuff as a dev (except does something a bit different), has the same level of responsibility and capacity for autonomy - in exchange I'd argue they deserve the same recognition and compensation. And not giving them that leads to the best and brightest leaving for other roles. I think it's amazing when one gets to work with great QA, and can rest easy that anything they make will get tested properly, and you get high quality bug reports, and bugs don't come back from the field. Also it bears mentioning, that it's self-evident to me, but might not be self-evident to everyone, that devs should be expected to do a baseline level of QA work themselves - they should verify the feature is generally working well and write a couple tests to make sure this is indeed the case (which means they have to be generally aware how to write decent tests). |
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| ▲ | gwbas1c 13 hours ago | parent | prev | next [-] | | > A lot of QA have expressed that devs 'look down' on them. I can't comment on that, but the signal-to-noise ratio of bug tickets is so low, that often it's you have to do their job and repeat everything as well. When I was a lead, I pulled everyone, (QA, devs, and managers) into a meeting and made a presentation called "No Guessing Games". I started with an ambiguous ticket with truncated logs... And then in the middle I basically explained what the division of labor is: QA is responsible for finding bugs and clearly communicating what the bug is. Bugs were not to be sent to development until they clearly explained the problem. (I also explained what the exceptions were, because the rule only works about 99.9% of the time.) (I also pointed out that dev had to keep QA honest and not waste more than an hour figuring out how to reproduce a bug.) The problem was solved! | | |
| ▲ | philk10 12 hours ago | parent [-] | | Communicating a bug clearly is testing/QA 101 | | |
| ▲ | gwbas1c 11 hours ago | parent [-] | | In my experience, I find that management doesn't understand this, or otherwise thinks it's an okay compromise. This usually comes with the organization hiring testers with a low bar, "sink or swim" approach. |
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| ▲ | ebiester 13 hours ago | parent | prev | next [-] | | Having worked with both good and bad QA... The biggest determinant is company culture and treating QA as an integral part of the team, and hiring QA that understands the expectation thereof. In addition, having regular 1:1s both with the TL and EM to help them keep integrated with the team, provide training and development, and make sure they're getting the environment in which they can be good QA. And work to onboard bad QA just as we would a developer who is not able to meet expectations. | |
| ▲ | bbayles 13 hours ago | parent | prev | next [-] | | I used to work with a QA person who really drove me nuts. They would misunderstand the point of a feature, and then write pages and pages of misguided commentary about what they saw when trying to test it. We'd repeat this a few times for every release. This forced me to start making my feature proposals as small as possible. I would defensively document everything, and sprinkle in little summaries to make things as clear as possible. I started writing scripts to help isolate the new behavior during testing. ...eventually I realized that this person was somehow the best QA person I'd ever worked with. | | |
| ▲ | philk10 12 hours ago | parent | next [-] | | how did misunderstanding a feature and writing pages on it help, not sure I follow the logic of why this made them a good QA person? Do you mean the features were not written well and so writing code for them was going to produce errors? | | |
| ▲ | bbayles 8 hours ago | parent | next [-] | | In order to avoid the endless cycle with the QA person, I started doing this: > This forced me to start making my feature proposals as small as possible. I would defensively document everything, and sprinkle in little summaries to make things as clear as possible. I started writing scripts to help isolate the new behavior during testing. Which is what I should have been doing in the first place! | |
| ▲ | RHSeeger 9 hours ago | parent | prev | next [-] | | I worked with someone a little while ago that tended to do this; point out things that weren't really related to the ticket. And I was happy with their work. I think the main thing to remember is that the following are two different things - Understanding what is important to / related to the functionality of a given ticket - Thoroughly testing what is important to / related to the functionality of a given ticket Sure, the first one can waste some time by causing discussion of things that don't matter. But being REALLY good at the second one can mean far less bugs slip through. | | |
| ▲ | hnthrow0287345 7 hours ago | parent | next [-] | | Most of the time QA should be talking about those things to the PM, and the PM should get the hint that the requirements needed to be more clear. An under-specified ticket is something thrown over the fence to Dev/QA just like a lazy, bug-ridden feature is thrown over the fence to QA. This does require everyone to be acting honestly to not have to belabor the obvious stuff for every ticket ('page should load', 'required message should show', etc.). Naturally, what is 'obvious' is also team/product specific. | |
| ▲ | tharkun__ 7 hours ago | parent | prev [-] | | I think noticing other bugs that aren't related to the ticket at hand is actually a good thing. That's how you notice them, by "being in the area" anyway. What many QAs can't do / for me separates the good and the not so good ones, is that they actually understand when they're not related and just report them as separate bugs to be tackled independently instead of starting long discussions on the current ticket at hand. | | |
| ▲ | philk10 6 hours ago | parent [-] | | so, QA should be noticing that the testers are raising tickets like this and step in and give the testers some guidance on what/how they are testing
I've worked with a clients test team who were not given any training on the system so they were raising bugs like spam clicking button 100 times, quickly resizing window 30 times, pasting War and Peace.. gave them some training and direction and they started to find problems that actual users would be finding | | |
| ▲ | tharkun__ 6 hours ago | parent [-] | | I didn't mean reporting things that you wouldn't consider a bug and just close. FWIW tho, "Pasting War and Peace" is actually a good test case. While it is unlikely you need to support that size in your inputs, testing such extremes is still valuable security testing. Quite a few things are security issues, even though regular users would never find them. Like permissions being applied in the UI only. Actual users wouldn't find out that the BE doesn't bother to actually check the permissions. But I damn well expect a QA person to verify that! Was I meant though were actual problems / bugs in the area of the product that your ticket is about. But that weren't caused by your ticket / have nothing to do with that ticket directly. Like to make an example, say you're adding a new field to your user onboarding that asks them what their role is so that you can show a better tailored version of your onboarding flows, focusing on functionality that is likely to be useful for you in your role. While testing that, the QA person notices a bug in one of the actual pieces of functionality that's part of said onboarding flow. A good QA understands and can distinguish what is a pre-existing bug and what isn't and report it separately, making the overall product better, while not wasting time on the ticket at hand. |
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| ▲ | SoftTalker 9 hours ago | parent | prev [-] | | If a QA person (presumably familiar with the product) misunderstands the point of a feature how do you suppose most users are going to fare with it? It's a very clear signal that something is wrong with either how the feature was specified or how it was implemented. Maybe both. | | |
| ▲ | seattle_spring 8 hours ago | parent [-] | | I took GPs meaning that the QA person in question sucked, but them being the best meant the other QA folks they've worked with were even worse. | | |
| ▲ | golly_ned 8 hours ago | parent | next [-] | | That's not at all what they meant. They meant they ended up raising their own quality bar tremendously because the QA person represented a ~P5 user, not a P50 or P95 user, and had to design around misuse & sad path instead of happy path, and doing so is actually a good quality in a QA. | |
| ▲ | bbayles 8 hours ago | parent | prev | next [-] | | Let's call the person in question Alex. Having to make every new feature Alex-proof made all of the engineers better. | | |
| ▲ | seattle_spring 4 hours ago | parent [-] | | Did it? Sounds like making things "Alex proof" may have involved a large amount of over-engineering and over-documenting. |
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| ▲ | SoftTalker 8 hours ago | parent | prev [-] | | It's possible but I'd guess they are probably not worse than the average user. |
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| ▲ | kleyd 11 hours ago | parent | prev [-] | | Ha, that's certainly a way to build things fool-proof. |
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| ▲ | hinkley 13 hours ago | parent | prev [-] | | There’s definitely a bimodal distribution of QA people for capability. The good ones are great. The bad ones infuriating. | | |
| ▲ | Sparkle-san 13 hours ago | parent | next [-] | | The lack of respect and commensurate compensation at a lot of companies doesn't help. QA is often viewed as something requiring less talent and often offshored which layers communication barriers on top of everything. I've met QA people with decent engineering skills that end up having the most knowledge about the application works in practice. Tell them a proposed change and they'll point out how it could go wrong or cause issues from a customer perspective. | | |
| ▲ | pixl97 12 hours ago | parent | next [-] | | This 100% Companies think QA is shit, so they hire shit QA, and they get shit QA results. Then they get rid of QA, and then the devs get pissed because now support and dev has turned to QA and customers are wondering how the hell certain bugs got out the door. | |
| ▲ | hinkley 12 hours ago | parent | prev | next [-] | | Yeah and then we started expecting them to code. Which has not gone well. And the thing is if you have the suspicious mind of a top rate QA person and you can code well, you’re already 2/3 of the way to being a security consultant or a Red Shirt engineer and doubling your salary. | |
| ▲ | throwway120385 7 hours ago | parent | prev | next [-] | | This is why your duty in engineering is to drag QA into every specification conversation as early as possible so that they can display that body of knowledge. | |
| ▲ | kayo_20211030 12 hours ago | parent | prev [-] | | Yes. The best QA people are gold. Infuriating at times, but gold. > end up having the most knowledge about the application works in practice The best I've worked with had this quality, and were fearless advocates for the end-user. They kept everyone honest. | | |
| ▲ | hinkley 12 hours ago | parent [-] | | I was at a company once where they were talking about trying to do a rewrite of an existing tool because the original engineers were gone. But the requirements docs were insufficient to reach feature parity, so they weren’t sure how to proceed. Once I got the QA lead talking they realized he had the entire spec in his head. Complete with corner cases. |
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| ▲ | steveBK123 10 hours ago | parent | prev [-] | | The problem is usually in the company culture and hiring process. Are the QA people & team treated like partners, first class citizens, and screened well the way you would an SWE? Or are they treated like inferior replaceable cogs, resourced from a 3rd party consulting body shop with high turnover? You get what you hire for. | | |
| ▲ | torginus 9 hours ago | parent | next [-] | | We hired a guy with an English Lit degree as QA. He was super smart, and really self-motivated. He learned full-stack dev, and wrote a fcking amazing dashboard and test config wizard in like half a year. (This was before AI) People at that point were complaining about tests being hard to run for YEARS. He then left for a dev role at another company in a short time. | | |
| ▲ | steveBK123 3 hours ago | parent [-] | | And “they had huge impact & left quickly” is actually a good outcome right! Better than underhiring to set the whole endeavor up for failure |
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| ▲ | cons0le 8 hours ago | parent | prev | next [-] | | Why would you upskill as a QA when you can become a dev? Every single QA person I know only became a QA as a stepping stone. That's now it's seen. Companies don't care about QA, so of course you don't see any QA wizards anymore. | |
| ▲ | hinkley 2 hours ago | parent | prev [-] | | Necessary but insufficient. On several projects where I was the lead I started honoring the QA lead's attempts at vetoing a release. I was willing to explain why I thought changes we had made answered any concerns that QA had, or did not, but if the lead said No then I wasn't going to push a release. If you're consistent about it, you can restore a sizable chunk of power to the QA team, just by respecting that No. With three people 'in charge' of the project instead of two, you get restoration of Checks and Balances. Once in a while Product and QA came to me to ask us to stop some nonsense. Occasionally Product and Dev wanted to know why things were slipping past QA. But 2/3rds of the interventions were QA and Dev telling Product to knock something off because it was destroying Quality and/or morale. God do I miss QA and being able to go 2 against one versus the person whose job description requires them to be good at arguing for bullshit. |
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| ▲ | RHSeeger 10 hours ago | parent | prev | next [-] |
| I agree with everything you're saying here. The only thing I would add is Before I hand a ticket off to QA, I write up 1. What I understood the requirements to be, 2. What I implemented, 3. How to interact with it (where it is in the tool, etc), and 4. What _other_ areas of the code, besides the obvious, are touched; so they can regression test any areas that they feel are important Doing that writeup makes sure I understand everything about my implementation and that I didn't miss anything. I find it extremely valuable both for QA and myself. |
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| ▲ | weinzierl 8 hours ago | parent | next [-] | | "What I understood the requirements to be" That is a way to get your changed approved quickly, so it is good for you. It is terrible for a project that values quality. A tremendous value of a QA team is that they interpret the requirements independently and if in the end they approve you can be pretty confident you implemented something that conforms to the commonly understood meaning of requirements and not your developer biased view. | | |
| ▲ | RHSeeger 8 hours ago | parent [-] | | Challenge. I use it as a way to double check, "Did the way I understood the ticket/requirement match the way that QA did?". They're testing what the ticket says is required. But part of that is testing that I understood the ticket correctly. |
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| ▲ | mixmastamyk 9 hours ago | parent | prev [-] | | Rubber-ducky in human form. |
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| ▲ | jonfw 12 hours ago | parent | prev | next [-] |
| Like all other job functions tangential to development- it can be difficult to organize the labor needed to accomplish this within a single team, and it can be difficult to align incentives when the labor is spread across multiple teams. This gets more and more difficult with modern development practices. Development benefits greatly from fast release cycles and quick iteration- the other job functions do not! QA is certainly included there. I think that inherent conflict is what is causing developers to increasingly managing their own operations, technical writing, testing, etc. |
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| ▲ | zingar 9 hours ago | parent | next [-] | | I can’t imagine any role in software that gets better delivering more work in longer cycles than less work in shorter cycles. And I can’t speak for technical writing, but developers do operations and testing because automation makes it possible and better than living in a dysfunctional world of fire and forget coding. | |
| ▲ | daotoad 10 hours ago | parent | prev [-] | | In my experience, what works best is having QA and a tech writer assigned to a few teams. That way there is an ongoing, close relationship that makes interactions go smoothly. In a larger org, it may also make sense to have a separate QA group that handles tasks across all teams and focuses on the product as a unified whole. |
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| ▲ | javier2 6 hours ago | parent | prev | next [-] |
| Yeah. As a dev, it is simply not always a great idea that the same person that built the feature is the one testing it. Sometimes I already tested it 100 times, and by the 110th time I basically become blind to it because I know it too well. Then its great to have someone with fresh eyes and without the detailed knowledge do the testing to see if it works and if it works for our customers. |
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| ▲ | marcosdumay 12 hours ago | parent | prev | next [-] |
| > I believe dev and QA are separate skillset. I'm not sure it's a separate skillset. You need the other side's skills all the time in each of those positions. But it's certainly a separate mindset. People must hold different values in each of them. One just can't competently do both at the same time. And "time" is quantized here in months-long intervals, because it takes many days to internalize a mindset, if one is flexible enough to ever do it. |
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| ▲ | m463 3 hours ago | parent | prev | next [-] |
| dev tests - whitebox tests qa tests - blackbox tests there is a place for both. I think the problem is that usually the business doesn't care enough about that level of quality (unless nasa or avaiation) |
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| ▲ | leptons 7 hours ago | parent | prev | next [-] |
| No QA is better than bad QA. I've had great QA teams and just awful QA teams. Most of them are somewhere in the middle. I'll take no QA over bad QA every time. Filing bugs that aren't bugs, not understanding the most basic things like what a Jpeg file is for a product centered around images, etc. QA for the sake of QA doesn't always yield results, and can cause a lot of distraction for a competent dev team. |
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| ▲ | blindriver 12 hours ago | parent | prev | next [-] |
| I've worked in enterprise software development with the full lifecycle for over 30 years. I have found QA to be mostly unnecessary friction throughout my career, and I've never been more productive than when QA and writing tests became my responsibility. This is usually what has happened during a release cycle. 1) Devs come up with a list of features and a timeline. 2) QA will go through the list and about 1/2 of the features will get cut because they claim they don't have time to test everything based on their timeline. 3) The cycle begins and devs will start adding features into the codebase and it's radio silence from the QA. 4) Throughout the release QA will force more features to get dropped. By the end of the release cycle, another 1/4 of the original number of features get dropped leaving about 1/4 of the original features that were planned. "It will get done in a dot release." 5) Near the end of the release, everything gets tested and a mountain of bugs come in near the deadline and everyone is forced to scramble. The deadline gets pushed back and QA pushes the blame onto the devs. 6) After everything gets resolved, the next release cycle begins. This is at quite a few enterprise software companies that most people in Silicon Valley have heard of if you've been working for more than 10 years. |
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| ▲ | cindyllm 11 hours ago | parent | prev [-] |
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