| ▲ | OsrsNeedsf2P 4 days ago | ||||||||||||||||||||||||||||||||||||||||
I'm building an AI agent for Godot, and in paid user testing we found the median speed up time to complete a variety of tasks[0] was 2x. This number was closer to 10x for less experienced engineers [0] tasks included making games from scratch and resolving bugs we put into template projects. There's no perfect tasks to test on, but this seemed sufficient | |||||||||||||||||||||||||||||||||||||||||
| ▲ | nicoburns 4 days ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||
Have you evaluated the maintainability of the generated code? Becuause that could of course start to count in the negative direction over time. Some of the AI generated I've seen has been decent quality, but almost all of it is much more verbose or just greater in quantity than hand written code is/would be. And that's almost always what you don't want for maintenance... | |||||||||||||||||||||||||||||||||||||||||
| ▲ | llmslave2 4 days ago | parent | prev | next [-] | ||||||||||||||||||||||||||||||||||||||||
That sounds reasonable to me. AI is best at generating super basic and common code, it will have plenty of training on game templates and simple games. Obviously you cannot generalize that to all software development though. | |||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
| ▲ | teaearlgraycold 4 days ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||
One concern is those less experienced engineers might never become experienced if they’re using AI from the start. Not that everyone needs to be good at coding. But I wonder what new grads are like these days. I suspect few people can fight the temptation to make their lives a little easier and skip learning some lessons. | |||||||||||||||||||||||||||||||||||||||||