| ▲ | GaryBluto 5 hours ago | |||||||||||||||||||||||||
IIRC they fixed various bugs but they didn't fix the broken promises. The biggest problems with Cyberpunk were architectural, things that would basically require redesigning the game to match what was promised. | ||||||||||||||||||||||||||
| ▲ | gamesieve 4 hours ago | parent [-] | |||||||||||||||||||||||||
Online sentiment has drastically changed about how bad those broken promises were - a near-complete turnaround, similar to what happened with No Man's Sky. Basically from when the DLC was released, most people started feeling that they fulfilled the essence of everything that was promised. | ||||||||||||||||||||||||||
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