| ▲ | gamesieve 4 hours ago | ||||||||||||||||
Online sentiment has drastically changed about how bad those broken promises were - a near-complete turnaround, similar to what happened with No Man's Sky. Basically from when the DLC was released, most people started feeling that they fulfilled the essence of everything that was promised. | |||||||||||||||||
| ▲ | SXX 3 hours ago | parent [-] | ||||||||||||||||
IMO Cyberpunk is fundamentally not the game their marketing promissed. They marketed it as actually non-linear RPG and beyond very beginning of the game they just could't deliver on it. After tons of patches and DLCs its just became a very very good game. Just not what was promissed. | |||||||||||||||||
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