| ▲ | charcircuit 13 hours ago | |||||||
>But if the transform is an animation this will actually look even worse I wish they provided an example video of this since I can't visualize it. My natural thinking is subpixel antialiasing should look fine. >the characters will jiggle as each glyph bounces around between different subpixel snappings and hints on each frame. This shouldn't be a big issue unless your animation is slow and your subpixels are big. | ||||||||
| ▲ | akdor1154 13 hours ago | parent [-] | |||||||
The issue (i think) is that the animation is done post-rasterizing. So a translate of integer pixels is fine, but scale? Skew? Suddenly you have really visible colour fringing appearing out of nowhere. | ||||||||
| ||||||||