| ▲ | akdor1154 13 hours ago | |
The issue (i think) is that the animation is done post-rasterizing. So a translate of integer pixels is fine, but scale? Skew? Suddenly you have really visible colour fringing appearing out of nowhere. | ||
| ▲ | charcircuit 9 hours ago | parent [-] | |
>the animation is done post-rasterizing. The article is talking about "rerasterize the glyphs in their new location", which means it's rasterizing post animation. I think he's implying that there is something unstable with his each pixel is treated that breaks the illusion. | ||