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OsrsNeedsf2P 5 hours ago

Looks pretty cool. Is it open source? I'd love to have community contributed games

ChaosOp 31 minutes ago | parent | next [-]

It's not open source but in the future once the 3rd party game development SDK has been published, community contributed games can be a reality.

The way I've been thinking it could work is that developers can upload their own games to the platform and by default the games would only be visible under their own accounts and in order to play the uploaded game the developer account would have to be in the session.

Then if the developer would like to publish their game for others to play as well they could just check a box. After that the game would go to a "New drops" playlist where players everywhere can test out different new games and rate them at the end. The games gathering most votes would then be upgraded to the main playlists. In a nutshell the system would work somewhat similar to HN frontpage and new submission pools

mstank 5 hours ago | parent | prev [-]

This would be so cool… community contributed games with ratings and themes. So much potential for a platform like this. Great work!

ChaosOp 29 minutes ago | parent | next [-]

Thanks! The community ratings & games is something I've been thinking of as well. I wrote a more detailed reply of the system I've envisioned above :)

Rperry2174 5 hours ago | parent | prev [-]

Agreed... also fwiw I don't think that langauge-dependent games are as much of a barrier as it used to be. I've built a game recently that I easily localized first with real-time AI translations and then later with more static language translations.

Anyway I think this would be an amazing thing to let other people contribute to as this is an entire industry of hypercasual games which could easily be ported to this minus the annoying ads

squigz 2 hours ago | parent [-]

I think the issue with language-dependant games is not just knowing the correct translation - as OP points out, it's more about being funny or clever on the spot, which usually requires a certain level of understanding of the nuances of the language.

ChaosOp 14 minutes ago | parent [-]

Exactly this! Translating the games themselves is not a big deal as that can be automated (although the quality of LLM-translations is not always the best) but when it comes to user generated responses given in a quick timeframe, that's when non-native english players struggle the most, at least in our own friend groups.