| ▲ | jesse__ 10 hours ago | ||||||||||||||||
I'm curious, did you specifically choose Voxel Max over MagicaVoxel for any reason? > I’ll have to try some of my assets out in this engine. The asset loading is currently broken in Bonsai after a big rewrite, but it's the next thing on my list to fix! Would love to see your art :) | |||||||||||||||||
| ▲ | tyleo 8 hours ago | parent [-] | ||||||||||||||||
I did a decent amount of work in MagicaVoxel in the past. I like that Voxel Max works on iPad. It also allows 3D meshes to be imported and voxelized. Voxel Max has a good amount of polish these days. It’s my top option with MagicaVoxel a close second. I’ve also used Qubicle and Goxel. Qubicle is okay for specific things. I really like its masking planes feature. I really don’t like Goxel. It’s UI just feels clunky. | |||||||||||||||||
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