| ▲ | raw_anon_1111 2 days ago | |||||||
To be frank, this is a horrible suggestion if you want to see whether it’s worth it if you are trying to monetize it. First you validate your idea by seeing if there is a potential market for it. Talk to people. See if someone is excited about it. Show them your work in progress. See if there is already a company in that space and find a differentiator. | ||||||||
| ▲ | austin-cheney 2 days ago | parent [-] | |||||||
My personal experience doing this for about 1.5 years is that if your personal project solves meaningful problems that you have personally there are great odds other people will find it equally useful provided it does something different or better than existing solutions. That is all that's required to make an open source hobby project at least marginally successful, but you are correct in that it will absolutely not gauge value of a potential commercial project. Paying users are very different than casual users. This marketability is nonetheless predictable though. Projects that solve a business problem of greater expense than what they cost in monetary charges pay for themselves, which is more than sufficient to determine product-market fit provided salesmanship and merchandising. | ||||||||
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