| ▲ | sigmoid10 2 days ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sony nearly killed all good will the game had accrued when they tried to use the massive player base as an opportunity to force people into their worthless ecosystem. I don't think Sony even has the capability to make good technical decisions here, they are just the publisher. It was always Arrowhead trying to keep up with their massive success that they clearly weren't prepared for at all. In the beginning they simply listened to some very vocal players' complaints, which turned out to not be what the majority actually wanted. Player driven development is hardly ever good for a game. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | eurekin 2 days ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
So, players wanting: - To their PC not reboot and BSOD (was a case few months ago) - Be able to actually finish a mission (game still crashes a lot just after extraction, it's still rare for the full team to survive 3 missions in a row) - Be able to use weapon customisation (the game crashed, when you navigated to the page with custom paints) - Continue to run, even when anybody else from the team was stimming (yes, any person in the team stimming caused others to slow down) - Actually be able to hear one of the biggest enemies in the game - To not issue stim/reload/weapon change multiple times, for them just to work (it's still normal to press stim 6 times in some cases, before it activates, without any real reason) - Be able to use chat, when in the vehicle (this would result in using your primary weapon) - Be able to finish drill type mission (this bugs out a lot still) - Not be attacked by enemies that faze through buildings - Not be attacked by bullets passing through terrain, despite the player bullets being stopped there are just vocal player's complaints? A lot of those bugs went totally unaddressed for months. Some keep coming back in regressions. Some just are still ongoing. This is only a short list of things I came across, while casually playing. It's a rare sight to have a full OP without an issue (even mission hardlocks still). About Sony - I specifically referred the Shams Jorjani's (CEO of ArrowHead) explanation to Hermen Hulst (the head of PlayStation Studios) why the review score collapsed to 19%, among other issues. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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