| ▲ | A series of tricks and techniques I learned doing tiny GLSL demos(blog.pkh.me) | |||||||
| 107 points by ibobev 6 hours ago | 8 comments | ||||||||
| ▲ | throwaway2046 4 minutes ago | parent | next [-] | |||||||
The page almost crashed my phone... Archived version: https://archive.ph/9s9ys | ||||||||
| ▲ | reactordev an hour ago | parent | prev | next [-] | |||||||
I’m not a fan of the minified glsl that guys like this produce but I do get a chuckle when variable declarations spell out damnit. The frustrations are real. That aside, i love the work, I just hate having to mentally grok the d and c style variables. As if number of chars minimum is the goal. Number of instructions yes, but we can do better than d and t. Moonlight is beautiful. | ||||||||
| ▲ | arionmiles an hour ago | parent | prev | next [-] | |||||||
I'm oddly fascinated with GLSL shaders recently because I've been trying out a terminal which supports shaders. I have currently applied a retro terminal shader and love using terminal this way. What's a good way to get started learning to build/customize shaders with GLSL? I have an engineering math background but I was never the best at math. And GLSL syntax looks a bit tedious to be honest, but I'd love to dive in. | ||||||||
| ▲ | YesBox 2 hours ago | parent | prev | next [-] | |||||||
Thanks for putting this together. Shaders are something I wish I had the time to dive deep into, but since I'm making a game, my time is very limited for the time being. i.e. I only learn what I need to. Only critique is.. if you're sharing to teach, your compact/one line [460] char GLSL code is a poor delivery mechanism. | ||||||||
| ||||||||
| ▲ | rypskar 4 hours ago | parent | prev | next [-] | |||||||
Nice looking demos, I hope to some day manage to get results close to what you have. I started playing around with GLSL recently and the closest I have come to describing working with it is that it is like creating poetry using math. Getting started was much easier than I expected, getting good results is so far as hard as expected | ||||||||
| ▲ | WhyOhWhyQ 3 hours ago | parent | prev | next [-] | |||||||
This is really cool and inspirational! Looking forward to studying this closer! | ||||||||
| ▲ | akomtu 2 hours ago | parent | prev [-] | |||||||
That's also a good test for chatbots: give it a picture and ask it to write a shadertoy demo that make this picture a 3d animation. So far the results are meh. | ||||||||