| ▲ | foota 6 hours ago | |||||||||||||||||||||||||||||||||||||||||||
It's interesting to me to think about a possible system where people in say roblox can only chat with each other by exchanging physical keys somehow. This way, they would be able to chat with their peers from school etc., without the danger or need for as much supervision. I don't necessarily think this is technologically feasible or something that would be accepted, but I think it's an interesting idea. | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | collinmcnulty 4 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||
Isn’t this just called “having a discord server” or even a group text? If you only want to talk with people you know outside the game, you don’t need the game to facilitate that. | ||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | hedora 5 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||
This would be trivial to implement well. Give the parents a console where they can paste in usernames. Most classes already have parents whatsapp groups or similar, so it’s easy enough to broadcast the usernames, or create a shared google doc. Console access could also be required to create new accounts. The article says it is currently trivial for kids to just create an adult account and bypass all the parental controls. | ||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | autoexec 6 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||
Nintendo kind of tried that with "friend codes" but they were just annoying and spread online anyway, which is kind of fair since today it's not uncommon for people to be friends with people in distant places and the internet should allow us to be able to connect and play with each other no matter where we are. The original solution to just playing with local friends was LAN parties, but private servers were great too where they were actually private/hosted entirely by the players and not just part of some corporation's online platform. | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | PunchyHamster 4 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||
I think it's very technically possible with a lil bit of cooperation from industry: Private servers that use school creds to login. Now: * kids play with other kids with same school, worst that can happen is learning some fun words from upper classmate * both teacher and parents can join and play or keep an eye on them * with a bit more it could be segregated to per class /grade server too | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | interloxia 6 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||
They could sell custom ubikeys/whatever. Kids love Tonies. A custom USB stick/NFC/air tag would be "easy" and profitable. | ||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | darth_avocado 6 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||
That’s pretty much the antithesis of online gaming. You’re not ONLY playing with other kids you know. Edit: There’s two problems that need to be solved. Parents need to not offload all their responsibilities to a multibillion dollar corporation and hope it works 100% of the time. And corporations need to prioritize safety more than they do now. It dumbfounds me how many times I get called the N word on Xbox and nothing happens after I report it. It’s almost 2026, it’s not that hard people. | ||||||||||||||||||||||||||||||||||||||||||||
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