| ▲ | 999900000999 4 hours ago | |||||||
I really would prefer them to start creating customized models. I've vibe coded Godot games extensively. Just about every model I've tried likes to invent imaginary functions. I was really prefer for there to be a way for me to pick model trained in whatever framework I need. Reviewing AI generated code feels like editing a long book, and every now and then you notice some words are just completely made up. You then ask the AI to fix its book, and it will just add more AI generated words. On one hand I want this to be a reality check to everyone who's trying to lay off real software engineers to replace us with AI. On the other hand half of the stock market is held up by overhyped AI valuations. If the tide goes out too fast, and there is a mass realization that this stuff just isn't as good as it's hyped to be, it's not going to be fun for anyone. | ||||||||
| ▲ | andai 4 hours ago | parent | next [-] | |||||||
I had this problem 2 years ago. All the models were telling me use libraries that hadn't been invented yet. That was annoying back then, but these days that's not so much of a problem. You can write your program and then simply have it invent the library as well, while it's at it! ;) | ||||||||
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| ▲ | Narciss 38 minutes ago | parent | prev | next [-] | |||||||
Context7 might be good for you | ||||||||
| ▲ | Atotalnoob 4 hours ago | parent | prev | next [-] | |||||||
I’ve found writing a MCP server with access to the docs cloned locally does wonders. | ||||||||
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| ▲ | GaggiX 3 hours ago | parent | prev [-] | |||||||
Add the documentation to the context window in that case, a bit of context engineering. | ||||||||