| ▲ | bombcar 6 hours ago | ||||||||||||||||
I feel he's stepping his way to that, but Quake is an entire other world of complexity from DooM (which is simple enough that a 400+ page book can "explain" it and the OS and the computers it ran on). | |||||||||||||||||
| ▲ | klaussilveira 4 hours ago | parent [-] | ||||||||||||||||
Andre Lamothe's "Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization" is a great book for anyone interested in graphics programming from those days. | |||||||||||||||||
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