| ▲ | thefourthchime 5 hours ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I like to ask "Make a pacman game in a single html page". No model has ever gotten a decent game in one shot. My attempt with Gemini3 was no better than 2.5. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | bitexploder 2 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Something else to consider. I often have much better success with something like: Create a prompt that creates a specification for a pacman game in a single html page. Consider edge cases and key implementation details that result in bugs. <take prompt>, execute prompt. It will often yield a much better result than one generic prompt. Now that models are trained on how to generate prompts for themselves this is quite productive. You can also ask it to implement everything in stages and implement tests, and even evaluate its tests! I know that isn't quite the same as "Implement pacman on an HTML page" but still, with very minimal human effort you can get the intended result. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | Workaccount2 3 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
It made a working game for me (with a slightly expanded prompt), but the ghosts got trapped in the box after coming back from getting killed. A second prompt fixed it. The art and animation however was really impressive. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | ofa0e 5 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Your benchmarks should not involve IP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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