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ChrisMarshallNY 7 hours ago

Much as I’d like to see Xcode on iPad, I doubt it will happen; at least, not with the current Xcode.

Xcode is huge, it’s bigger than most games. A lot of that size, is an aggregation of tools, built up over a couple of decades.

Replacing it with a rewrite, would be a major operation, but would probably be required, in order to work on iPad.

mschuster91 3 hours ago | parent [-]

Most of its size, I think, comes from the device emulator images.

ChrisMarshallNY 2 hours ago | parent [-]

I’m not sure of that.

It stores that stuff in a different container.

[UPDATE:] I just looked at the contents.

The single biggest component is the toolchains (Swift, SourceKit, etc).

The next biggest components, are the platforms (which may be used to construct simulator images).

These are all wrapped into the app, itself.