| ▲ | How I wrote the fastest Blender exporter and so could you!(lotusspring.substack.com) | |
| 5 points by tahatorabpour 12 hours ago | 2 comments | ||
| ▲ | klaussilveira 10 hours ago | parent | next [-] | |
Been waiting for this post since I saw your tweet on it, Taha. Really impressive work. I'm currently working on a similar setup for U3D, so we can ditch the editor and focus on the engine itself. It's a shame Blender doesn't support C++ plugins natively, without having to do a custom build. | ||
| ▲ | DustinEchoes 11 hours ago | parent | prev [-] | |
Are there any good articles about setting up blender to use as a level editor for your game? | ||