| ▲ | forrestthewoods 4 days ago | ||||||||||||||||
As a Steam game developer I don’t think I can ever forgive Linux for being 1% of our players but 50% of our support tickets. I probably shouldn’t hold a grudge, but I do! I suppose it’s probably better in 2025 now that the best API for Linux gaming is Win32. Proton is genuinely spectacular. I love my Steamdeck. SteamOS is great. Supporting one distro is easy. It’s supporting a million unique permutations that is pure nightmare fuel. | |||||||||||||||||
| ▲ | lokeg 4 days ago | parent | next [-] | ||||||||||||||||
There is a somewhat famous post about this: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_hav... Essentially stating that Linux users disproportionately care to actually report bugs they encounter rather than ignoring them. I find that very plausible. | |||||||||||||||||
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| ▲ | zamalek 4 days ago | parent | prev [-] | ||||||||||||||||
I like the idea of Linux-native games but I've honestly never gotten it to work. Not on Ubuntu, not on Fedora, not on NixOS. The Steam Runtime is supposed to remove the distro from the equation - but, again, I've never seen it work. Proton is the sane target. | |||||||||||||||||