▲ | stevepotter 2 days ago | ||||||||||||||||
VR training hasn't really stuck in ortho training. It's legit and people do it, but it's a distant second to doing it live. I haven't seen that much of it, but from what I have seen, the fidelity is quite low. It would be cool to see what a good game studio could produce. Doctors, like most people, don't like stuff on their head. Plus in ortho there is a lot of feel to it. It's often referred to as "carpentry". The docs I know, especially those with experience, would prefer a video and a cadaver lab. Even that's a lot to ask because they are so swamped. In every surgery there is a rep from the implant company, and those reps are really the ones doing the training. So there is certainly potential but it's just not to the point where people are excited about it. | |||||||||||||||||
▲ | conductr 2 days ago | parent [-] | ||||||||||||||||
Used to work for a major implant company, we had a cadaver lab at company headquarters and flew in doctors for training. The rep in the OR is mostly just for support. They carry in a bunch of hardware in case the doctor needs to pivot midway through, they may need different sized screws or something. They can show doctors how the device is meant to connect together without bone/tissue but they often have little to no medical training, they are sales representatives. | |||||||||||||||||
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