▲ | recursive 8 hours ago | |||||||||||||||||||||||||
The video seems to be trying to convince me that this is totally targeted at actual musicians. But I guess maybe that's how their target users imagine themselves? | ||||||||||||||||||||||||||
▲ | themotherhucker 7 hours ago | parent | next [-] | |||||||||||||||||||||||||
As an actual musician who doesn't have any troubles creating my own melodies and timbres (both generated and 'manually' created), its very obviously not targeted at someone like me. It seems similar to a Garage Band type of software, aiming to entice people with little audio production experience and give them an interesting sounding snippet they can play back to friends. For example, the only actual audio editing they displayed was slicing and re-pitching (you can't even choose the time-stretch algorithm), which is conceptually very simple to understand. There's no ability to actually edit dynamics or do very accurate frequency adjustments that I can see from the demos, so it's basically useless for anything I would want to do. | ||||||||||||||||||||||||||
▲ | lomase 7 hours ago | parent | prev [-] | |||||||||||||||||||||||||
As much as I think making AI music is the pinacle of lazynes and instant gratification, in my opinion they are actual musicians. What I mean is that in a DAW you have a lots of tools that don't make sense in AI context. Like for example, people who use agentic workflows don't need a Visual Studio license. | ||||||||||||||||||||||||||
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