▲ | wjrb 4 days ago | |||||||||||||||||||||||||||||||
Are there any resources out there that anyone can recommend for learning testing in the way the author describes? In-the-trenches experience (especially "good" or "doing it right" experience) can be hard to come by; and why not stand on the shoulders of giants when learning it the first time? | ||||||||||||||||||||||||||||||||
▲ | Jtsummers 4 days ago | parent | next [-] | |||||||||||||||||||||||||||||||
Working Effectively with Legacy Code by Michael Feathers. It spends a lot of time on how to introduce testability into existing software systems that were not designed for testing. Property-Based Testing with PropEr, Erlang, and Elixir by Fred Hebert. While a book about a particular tool (PropEr) and pair of languages (Erlang and Elixir), it's a solid introduction to property-based testing. The techniques described transfer well to other PBT systems and other languages. Test-Driven Development by Kent Beck. https://www.fuzzingbook.org/ by Zeller et al. and https://www.debuggingbook.org/ by Andreas Zeller. The latter is technically about debugging, but it has some specific techniques that you can incorporate into how you test software. Like Delta Debugging, also described in a paper by Zeller et al. https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=988.... I'm not sure of other books I can recommend, the rest I know is from learning on the job or studying specific tooling and techniques. | ||||||||||||||||||||||||||||||||
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▲ | fuzztester 4 days ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||
The Art of Software Testing. New York: Wiley, 1979 The Art of Software Testing, Second Edition. with Tom Badgett and Todd M. Thomas, New York: Wiley, 2004. It is by Glenford Myers (and others). https://en.m.wikipedia.org/wiki/Glenford_Myers From the top of that page: [ Glenford Myers (born December 12, 1946) is an American computer scientist, entrepreneur, and author. He founded two successful high-tech companies (RadiSys and IP Fabrics), authored eight textbooks in the computer sciences, and made important contributions in microprocessor architecture. He holds a number of patents, including the original patent on "register scoreboarding" in microprocessor chips.[1] He has a BS in electrical engineering from Clarkson University, an MS in computer science from Syracuse University, and a PhD in computer science from the Polytechnic Institute of New York University. ] I got to read it early in my career, and applied it some, in commercial software projects I was a part of, or led, when I could. Very good book, IMO. There is a nice small testing-related question at the start of the book that many people don't answer well or fully. | ||||||||||||||||||||||||||||||||
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▲ | cogman10 4 days ago | parent | prev [-] | |||||||||||||||||||||||||||||||
Resources, none that I'm aware of. I generally think this is an OK way to look at testing [1], though I think it goes too far if you completely adopt their framework. The boil down the tests I like to see. Structure them with "Given/when/then" statements. You don't need a framework for this, just make method calls with whatever unit test framework you are using. Keep the methods small, don't do a whole lot of "then"s, split that into multiple tests. Structure your code so that you aren't testing too deep. Ideally, you don't need to stand up your entire environment to run a test. But do write some of those tests, they are important for catching issues that can hide between unit tests. |