Remix.run Logo
hyperhello 2 days ago

That sounds like you're visualizing the lever being on your side of a pivot point, so when you push it down the other side goes up. Feels natural enough to me!

ash_091 2 days ago | parent | next [-]

If the lever is on your side of the pivot point, you'd have to invert both horizontal and vertical axes. I don't have any data, but I certainly don't know anyone who plays with both axes inverted (in first person games).

__MatrixMan__ 2 days ago | parent | next [-]

I sometimes do if the camera is far enough back that I feel like I'm controlling it as it zooms around the character's head. Maybe that makes it not first person, idk.

Usually its just Y-inverted for me though.

Izkata 2 days ago | parent [-]

> as it zooms around the character's head.

This is a third-person camera. First-person is strictly seeing from the character's eyes.

dwh452 2 days ago | parent | prev [-]

looking left or right is a rotation not a pivot.

__MatrixMan__ 2 days ago | parent | prev [-]

It feels especially right once the bucket contacts the ground. Pushing forward on the stick is then a bit like doing a push-up.

I was on a pretty steep hill also, so sometimes forward literally was down.