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ash_091 2 days ago

If the lever is on your side of the pivot point, you'd have to invert both horizontal and vertical axes. I don't have any data, but I certainly don't know anyone who plays with both axes inverted (in first person games).

__MatrixMan__ 2 days ago | parent | next [-]

I sometimes do if the camera is far enough back that I feel like I'm controlling it as it zooms around the character's head. Maybe that makes it not first person, idk.

Usually its just Y-inverted for me though.

Izkata 2 days ago | parent [-]

> as it zooms around the character's head.

This is a third-person camera. First-person is strictly seeing from the character's eyes.

dwh452 2 days ago | parent | prev [-]

looking left or right is a rotation not a pivot.