▲ | cortesoft 2 days ago | |||||||||||||
Why wouldn't you also need an inverted X axis to truly mirror your head movements? | ||||||||||||||
▲ | allenu 2 days ago | parent | next [-] | |||||||||||||
That's true. I used to think I was mentally modeling the input as dragging a joystick on the back of the character's head, but it doesn't quite work if you are looking left and right. Now I wonder if it's a lot more subconscious and the "model" explanation is just a rationalization that feels right. Maybe it's like how some people feel more natural goofy foot on a skateboard/snowboard than the regular way, regardless of their handedness. | ||||||||||||||
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▲ | 2 days ago | parent | prev [-] | |||||||||||||
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