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deadbabe 2 days ago

When you grab the back of a person’s head tightly, and want to make them look up, which direction do you pull?

jayknight 2 days ago | parent | next [-]

This is how my brain works too. The joystick is the head and my thumb is on top. I pull back to make the little joystick man look up, and push forward to look down.

Edit to add:

>It turns out the most predictive out of all the factors we measured was how quickly gamers could mentally rotate things and overcome the Simon effect. The faster they were, the less likely they were to invert. People who said they sometimes inverted were by far the slowest on these tasks.

This tracks with me. I feel like games that require quick multi-dimensional movements (FPS includes) I'm dreadfully slow at. Especially if the game doesn't have the one control setup that my brain prefers, which many don't.

saberience 2 days ago | parent | prev | next [-]

Sure. But assaulting a person isn't the same as playing a videogame is it?

Also, you can make completely irrelevent analogies in the other direction too.

E.g. When you're looking at the cinema and want to move your eyes to look at the top, where do do you move them? You move them up.

Most people prefer to play where up means up, which makes complete sense.

deadbabe a day ago | parent [-]

Don’t know about you but I feel muscles pulling on my eyeballs to move them. I don’t push them up.

saberience a day ago | parent [-]

Most people playing videogames seem to disagree with you. They agree that up means up.

cortesoft 2 days ago | parent | prev | next [-]

Ok, then answer this: When you grab the the back of a person's head tightly, and you want to make them look left, which direction do you pull?

Yet, very few people play inverted X axis...

jayknight 2 days ago | parent [-]

To me, the y axis in the controller is forward, not up. So push head forward to look down. There's no rotation on most joysticks, so there's no 1-to-1 comparison between the two.

I like my right x-axis to be strafing and my left x-axis to be turning, which makes turning while walking way more natural to me.

cortesoft 2 days ago | parent [-]

I think the article is right, and some of your explanation is post rationalization rather than actual reason.

elpakal 2 days ago | parent | prev [-]

Depends on if he’s hanging upside down or not