▲ | abxyz 3 days ago | ||||||||||||||||
isn’t this self-inflicted in that you’re making the purchase process a sales process for everyone, instead of being self-serve for the little guys? e.g: for teams under 10 people, let them sign up monthly with a per-team member fee. $50/month per team member feels like nothing compared to $6,000/year. I read $6,000/year as “we don’t want your business” because what startup is paying 1 year upfront for anything? They’ll probably be dead in 6 months. There is a big difference between how startups buy and how enterprises buy, but it seems you’re treating them as equal in everything except budget. Anyway, easy for me to say that, I have no stake. You know your customers… but as sales-aware observer, it seems very counterintuitive to make low budget people go through a sales process. | |||||||||||||||||
▲ | steveruizok 2 days ago | parent | next [-] | ||||||||||||||||
I'd like to do self-serve pricing like that, maybe we will in the future, but I don't think there are as many teams as you think where the difference would be a deciding factor. When I was doing pricing discovery and asking early adopters what they would pay for tldraw, almost all the teams I talked to either said "nothing because we don't have any money yet" or a number between $5,000 and $10,000, with a handful of outliers. In the end, my solution was just to put a price on the thing and then find ways to provide for everyone else, including PRPF commercial teams. In 3.x our solution was a watermark, which caused other problems for us; but this discussion made it pretty clear to me that we need to have a better answer for these teams in 4.x. That said, we've at least got the startup sales _process_ as close to self-serve as we can. Someone still needs to validate the size of the company and send a Stripe link, but 20% of startup licensees were delivered in under 24 hours and more than half are done in under a week. | |||||||||||||||||
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▲ | max1990 3 days ago | parent | prev [-] | ||||||||||||||||
I agree $6k upfront for startups is a lot (especially if they're just riffing). But the bigger issue is there's no clarity of what this will cost if the startup works out and grows. So you spend a bunch of dev time building something that uses TLdraw and then its completely unknown if you can keep using it in the future as the cost could be $1 or $1 billion. Any startup would be crazy to depend on a service with unknown pricing. Sure you can email them and get the pitch by a salesperson, and use a bunch of time to get some long legal agreement with pricing in it somewhere, but that's what you do for massive custom-built enterprise tools. Not for on SDK in your stack. I don't think the opaque pricing model is common or viable for this kind of SDK. Imagine if payments providers or authorization providers or hosting all just had blank pricing and a "talk to us" button. |