▲ | ethbr1 4 days ago | ||||||||||||||||||||||||||||
Any organization that doesn't have backpressure against UX breaking changes is vulnerable to this. The root cause is that UX folks almost never use a product as often as their users. So what's an "oh, left instead of right" minor change for them is anathema to someone with muscle memory. Ergo, IMHO, all breaking UX changes should be required to clear a high bar, with the default being status quo + tweaks. | |||||||||||||||||||||||||||||
▲ | everdrive 4 days ago | parent [-] | ||||||||||||||||||||||||||||
I think it's perplexing that UX has generally gotten worse subsequent to multiple developments which you might expect would make UX better:
But despite this, UIs have consistently gotten worse over the past 10-20 years. I think there are a few possible culrpits.
In concert, you have a UX which is constantly changing, and never really getting better, and often getting worse. | |||||||||||||||||||||||||||||
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