▲ | georgeecollins 2 days ago | |||||||
I think I could add some great entries to this website! When I started at Activision I went through a bunch of old Infocom (Zork/ Planetfall) docs including design docs for games they never made. It taught me a lot. And then I have my own. I might even still have a cartridge for Halo for the Nintendo DS. It was really pretty nice, but Bungie was like: No way! | ||||||||
▲ | RyanOD 2 days ago | parent | next [-] | |||||||
I would absolutely LOVE to see those design docs. I've been playing Zork, Planetfall, Deadline, etc off and on since I was in elementary school. The only Infocom game I've ever successfully solved is Enchanter. My favorite games by far! These issues of The New Zork Times are fun... https://infodoc.plover.net/nzt/NZT4.1.pdf https://infodoc.plover.net/nzt/NZT4.2.pdf https://infodoc.plover.net/nzt/NZT4.3.pdf Edit: Added links to NZT | ||||||||
▲ | sunnybeetroot a day ago | parent | prev | next [-] | |||||||
Wow I’m guessing you worked on this Halo DS? https://m.youtube.com/shorts/-StVwe2D39k There’s a lot of comments claiming it was a modded Goldeneye DS game, curious if you could confirm. | ||||||||
▲ | brightball 2 days ago | parent | prev | next [-] | |||||||
I wonder how entertaining the old style text games would be with modern AI to help interpret actions that people try to make. | ||||||||
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▲ | morleytj 2 days ago | parent | prev [-] | |||||||
Wait, are you the person who made a prototype of Halo for the DS? That's extremely interesting! |