▲ | YeGoblynQueenne a day ago | |||||||||||||
I've never played the original X-COM, though I played the two Firaxis games to death. I have 132.2 hours on X-COM: Enemy Unkown (the Firaxis game) and 327.5 hours on XCOM2, both of which seem like an undercount (especially the first one). I thought I had the original game in my GOG account but it turns out I only have a clone (Xenonauts). I haven't played it at all and I bet I wouldn't have played the original XCOM either if it was in my GOG account. The reason? I'm sad to admit that but it's the graphics. I can sometimes play older games, e.g. arcade games from the '80s or '90s, but I really struggle with most older graphics games. That makes me sad because there are some real gems that are now older than 20-30 years and I'd really like to be able to enjoy them, but I can't. There's a time to play, and a time to admire graphics, I guess. Oh Ecclesiastes, you were so right. | ||||||||||||||
▲ | ileonichwiesz a day ago | parent | next [-] | |||||||||||||
It’s important to separate graphics and UX here - I don’t mind if the soldiers and the aliens are blobs of pixels, or even just coloured squares, but the UI of the original UFO/XCOM games is pretty much incomprehensible to a modern player. | ||||||||||||||
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▲ | gilleain a day ago | parent | prev | next [-] | |||||||||||||
Probably becuase i did play it when I was younger, i still love the classic xcom graphics. they are clunky for sure, but have a pleasant style. It is the little things, like the 'ping' of bullets hitting enemies or terrain, or seeing an alien scurry past between hedges. | ||||||||||||||
▲ | mdp2021 a day ago | parent | prev [-] | |||||||||||||
> graphics Have you tried interpolation, such as HQ4X, SuperEagle etc.? If that is not enough, add textures, colour-dependent. |