▲ | andrewla 2 days ago | ||||||||||||||||||||||
To a degree I think this is true, but it requires (at least in my experience) that you have an intrinsic grasp of trigonometry for it to make sense. If you have some complex function analysis and e^itheta then you can skirt the problem for a bit, but if you're like me and have to break out soh-cah-toa whenever you break down a triangle then this method ends up being pretty tedious too. | |||||||||||||||||||||||
▲ | Sharlin 2 days ago | parent [-] | ||||||||||||||||||||||
I’m not sure what you mean. Beyond rotation matrices, there’s really only trig involved in graphics if you actively want it. | |||||||||||||||||||||||
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