▲ | sarchertech 3 days ago | |||||||||||||||||||||||||
But as of August 2025, we are on pace to see fewer games in 2025 than in 2024. Also the jump in 2024 is only around 10-15% more games than we would have expected from the previous trend. Assuming all of that is directly down to AI, I wouldn’t call that an explosion. From what I’ve seen, most of the growth was in NSFW shovelware and was just people noticing a business opportunity. This also explains why the number it takes in 2025 isn’t showing similar growth. | ||||||||||||||||||||||||||
▲ | og_kalu 3 days ago | parent [-] | |||||||||||||||||||||||||
>But as of August 2025, we are on pace to see fewer games in 2025 than in 2024. No we're not. Use Wayback machine or whatever and this year is 1k+ ahead at the same date. https://web.archive.org/web/20240822090931/https://steamdb.i... >Also the jump in 2024 is only around 10-15% more games than we would have expected from the previous trend. Assuming all of that is directly down to AI, I wouldn’t call that an explosion. How many games do you imagine can be released per day even with the help of current Sota LLMs ? Nevermind the fact that you have to pay $100 to distribute your game on Steam. You're not making a game you'd pay $100 to distribute in 3 days, LLM help or not. But fair, exploded is probably overstating it. | ||||||||||||||||||||||||||
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