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matthewfcarlson 4 days ago

As some with a gaming PC, a few VR headsets, and a steam deck, I find myself reaching for the steam deck most often. It’s a good enough experience and easy to just turn on and play. The friction to getting the VR headset out is surprisingly high so it really only happens when I’m playing with a friend, which only three friends have headsets. So it just ends up not happening.

cubefox 4 days ago | parent [-]

I don't quite understand this. The friction on ordinary desktop PC gaming is also fairly high. I can't imagine playing on Quest 2 or 3 is significantly more complicated. Also, if you are playing a large RPG (like Asgards Wrath 2), a few minutes of setup won't make much of a difference in playing time. I agree it's a different issue for more casual games.

I think the more relevant difference is that there are vastly more (and therefore: better) PC games than VR games.

gjsman-1000 4 days ago | parent | next [-]

I think there’s a very simple explaination actually.

Most people psychologically don’t like wearing or carrying technology unless there’s a really good reason. Most people also don’t like psychologically feeling isolated.

VR doesn’t have a good reason, and makes you feel isolated. No further rationale is necessary.

ikr678 3 days ago | parent | prev [-]

The only people I know who purchased VR & regularly used it were weathly, childless and had enough spare space in their house to dedicate to it. Yes, you can blow $$$ on a pc but the footprint of a pc is much smaller (a desk+ chair against a wall) vs how much clear floor space they had set aside for VR.

I personally believe that VR of the arm swinging/interactive variety will never be widely adopted due to the cost of real estate in the tech savvy, trend-setting consumer population centers.